![]() In short, MLB 2K12 encourages you to vary your pitches and strategy. If you throw a lot of the same pitches to the same location, that part of the strike zone will turn black, meaning the hitter will start looking for the fastball down and away. Location is tracked better too, which makes each game feel as dynamic as the real thing. ![]() When that slugger comes up again in the lineup, don’t serve up that meatball or it might end up over the fence. ![]() Give up a homer with your changeup, and that pitch won’t do as well later. Get a strikeout with a nasty cut fastball, and that pitch’s rating will improve by a few clicks. When pitching, the rating of certain pitches increases based on how that pitch has performed. There’s a lot more contextual feedback to how you’re doing over the course of a game. MLB 2K12 slightly improves a few features, and those changes are welcome.
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